Minecraft Helicopter Mod

Minecraft Helicopter Mod ImageTheoxylo officially released the Minecraft Helicopter Mod on November 4, 2011.  Click here for his forum post.  Click Here to download the Minecraft Helicopter Mod.

Check out our Minecraft Helicopter Mod page for video tutorials. 

Here are the details from Theoxylo's release notes:
Just copy the zip file to your '.minecraft/mods' directory and start Minecraft normally (full Minecraft and ModLoader required).

After running at least once, check out the options in file '.minecraft/mods/mod_thx.options' for controls and other settings (see below for annotated listing).

Please keep in mind that this is an early release of a mod still under construction. Even though no corruption issues have been reported, please back-up your worlds before using (always a good idea). Multi-player is not supported and has not been tested in any way. Please make sure that Minecraft and ModLoader are working properly before installing this mod -- see log ouput in .minecraft/ModLoader.txt

There is a lot of discussion and good ideas at the original request topic:
http://www.minecraft...howtopic=246531

The latest version support skins. Just modify this file and replace in the mod zip:
https://github.com/t.../helicopter.png

Finally, this is an open source project and anybody is free to participate:
https://github.com/t...necraft_mod_thx

Happy flying!

CRAFTING
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The current crafting recipe is very cheap and simple -- build a boat and add a roof (rotor assembly)!

CHANGELOG
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v015: now for use with Minecraft 1.1 with ModLoader

v014: still for use with Minecraft and ModLoader 1.0.0
v014: added altitude lock as suggested by Gabbiman (default key P)
v014: added HUD/camera mode where model is hidden (default key C)
v014: added windshield to model with transparancy effects
v014: added helicopter skin improved by vip3r

v013: still for use with Minecraft and ModLoader 1.0.0
v013: fixed NPE crash on AI fire weapon

v012: for use with Minecraft and ModLoader 1.0.0
v012: enabled separate textures for all model faces
v012: replaced hud mode with in-game look-pitch control (key L)
v012: changed 3rd-person weapon aim to vehicle based
v012: added logic to separate rear-view control (hold U key)
v012: now preserving view mode when entering/exiting
v012: extended auto-level function to look-pitch mode (key K)
v012: removed disappearing floor logic
v012: removed heavy weapons option

GAMEPLAY TIPS
-------------

Aiming: when in 1st-person mode, you can aim rockets and missiles using the cursor, but in 3rd-person mode, they are now fired in the direction of the helicopter, which makes it much more challenging (and therefore less OP).

Maps: Hover and press 'o' (default key) to create (and catch) a map of your current area. If you lose this map, you can create another copy (including your explored progress) by creating another one while in the same area.

OPTIONS AND SETTINGS
--------------------

# These are stored in .minecraft/mods/mod_thx.options
# please restart the game to apply changes

# The default controls are meant to utilize existing Minecraft defaults
# please customize to your liking

# helicopter cyclic (basic WASD move controls)
key_forward=W
key_left=A
key_back=S
key_right=D

# helicopter collective (throttle, up/down, jump/sneak)
key_ascend=SPACE
key_descend=LSHIFT

# helicopter rudder (rotate/turn right/left) only useful when
# enable_drone_mode=true OR enable_look_yaw=false - see below
key_rotate_right=H
key_rotate_left=G

# toggles pitch mode and briefly displays
# world corrdinates and altitude (measured in blocks)
key_look_pitch=L

# exits the helicopter 1.9 blocks to the left - use with caution while flying!
# also used to cut power when in drone (RC) mode
key_exit=Y

# fires a powerful missile that will take out a few stone blocks and up to
# 27 weaker blocks - useful for mining, landscaping, combat, hunting
key_fire_missile=M

# fires a weak but fast rocket, hold for burst up to 12 before reloading
key_fire_rocket=R

# quickly returns pitch to zero - useful with full throttle to avoid crash
key_auto_level=K

# always allow helicopter to naturally return to zero pitch automatically
# seting this to false engages an auto-pilot mechanism to hold pitch constant
enable_auto_level=true

# returns throttle to zero when not actively ascending or descending
# if you disable, your rotor speed will indicate the current throttle
enable_auto_throttle_zero=true

# puts the helicopter into RC remote-control/drone mode - make sure to map
# rudder/rotate controls since pilot look will not control pitch or yaw
enable_drone_mode=false

# use pilot look to set helicopter yaw/rotation/rudder/steering
enable_look_yaw=true

# include a moving rotor with the model
# rotor speed varies with throttle - the visual effect is highly
# dependent upon framerate, so experiment to find a pleasant result
# or disable if all else fails
enable_rotor=true
# set rotors relative speed
rotor_speed_percent=70

# work-around for Mo'Creatures ModLoader gui.png override bug
disable_helicopter_item_image=true

# hold for rear view
key_look_back=U

# create map for current area
key_create_map=O

# keep helicopter at current altitude, press again to unlock
key_lock_alt=P

# switch to hud/camera mode where model is hidden
key_hud_mode=C

SKINS
-----

If you would like to change the appearance of the helicopter, you can modify or replace the file 'helicopter.png'. Please post your designs and image files on the forum topic!